

The game seamlessly integrates core gameplay with its cinematic movie sequences, and though some might complain the game feels like it's "on rails," I find this kind of meticulous direction to be a positive aspect of the game.

That's because "Uncharted 4" is written like a movie: It has distinct scenes and beats, and there's plenty of pacing to ensure players never do too much of one thing (like platforming, climbing walls, sneaking around, or fighting enemies). No other developer makes you feel like you're watching a movie, as well as playing a game, quite like Naughty Dog. It nails the cinematic feel unlike no other game.I wanted to capture screenshots and film clips for about 90% of my 17 hours in "Uncharted 4." If nothing else, you should play this game simply to enjoy the artistic and technical achievement.
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Nature, lighting, and character models have never looked so realistic, vibrant, and expressive. Every single environment, moment and set piece is so meticulously designed I was consistently wowed throughout my playtime. Naughty Dog has outdone itself in the visuals department.
